I’m a designer with a passion for making complex information both beautiful and accessible.

My work spans UX, print publications, and scalable systems, and is rooted in curiosity, clarity, and community.

branding • print design • web design

Town of Barnstable: Brand Ecosystem in Action

Since 2014, I’ve partnered with the Town of Barnstable’s Planning & Development Department to develop and evolve a brand system that positions the department as accessible, forward-thinking, community-minded, and distinct from the broader town government. I created a visual identity that could be easily implemented across internal teams, even within outdated government software.

This work has spanned websites, digital and printed communications, and public-facing resources like a Local Comprehensive Plan, water protection guides, and business development tools.

print publication • research + education • interpretive illustration

sparselands: Design for Ecological Understanding

sparselands is a self-initiated effort to use design as a tool for making complex ecological ideas more accessible and engaging. I led all aspects of the project—including research, expert interviews, writing, layout, illustration, production, and distribution—to share place-based knowledge with my local community in West Texas. The work blends interpretive graphics with accessible narrative, aiming to make abstract systems more tangible and meaningful.

sparselands.com

DESIGN SYSTEMS • ILLUSTRATION • STORYBOARDING

Dell: Scalable Systems for Visual Communication

As part of a multi-disciplinary team developing a UX Interoperability Toolkit, I focused on creating the Visual Toolkit—a system of reusable illustration components and templates—in Figma to support Dell teams in visualizing complex, cross-product experiences.

I designed and structured the library for consistency, ease of use, and scalability, using nested components and variants to enable flexible scene creation without compromising visual standards. The toolkit gave non-visual stakeholders a concrete way to communicate experience concepts, helping bridge gaps between strategy, design, and development.